游戏王残局简化版

Check-in [340e3afc98]
Login

Check-in [340e3afc98]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 340e3afc98ee8b6500019bf80c6a15bb833264b71363e7f717ba93cb8a84a506
User & Date: 顽雨沉风 on 2024-07-18 06:23:33
Other Links: manifest | tags
Context
2024-07-18
06:28
0 check-in: 4e7f5434ff user: 顽雨沉风 tags: trunk
06:23
0 check-in: 340e3afc98 user: 顽雨沉风 tags: trunk
06:15
0 check-in: c2a3bf9f6e user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_500_03.lua from [06466597b6] to [8f84909399].

1
2
3
4
5
6
7
8
9
10
11

12
13
14







15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
--[[message
维护:2024-07-03
简语:灵摆召唤入门2
标签:#sample6
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2800, 0, 0)


Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)








Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
--~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)

--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.ReloadFieldEnd("黑洞")
aux.BeginPuzzle()

<
|
|







>
|
|
|
>
>
>
>
>
>
>
|
|
|
|
|
<
<
<
<
<
<
<
<



1

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26








27
28
29
--[[message

灵摆召唤入门2
#sample6
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2800, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(17390179, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(17390179, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(67284908, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53129443, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN)









Debug.ReloadFieldEnd("黑洞")
aux.BeginPuzzle()

Modified single/简化版_500_04.lua from [f7e351db3f] to [efb900486e].

1
2
3
4
5
6
7
8
9
10
11


12
13
14
15
16
17
18
19
20
21
22
23
24
25
26

27
28
29
30
--[[message
维护:2024-07-03
简语:综合残局1
标签:#sample8
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)



Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)

Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)

Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("白黑机人")
aux.BeginPuzzle()

<
|
|







>
>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
>
|

|
|
1

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
--[[message

综合残局1
#sample8
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(37955049, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15341821, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(58932615, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(24311372, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6740720, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(99748883, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
Debug.AddCard(87979586, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_HAND
Debug.AddCard(28637168, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("流星连打-白黑机人")
aux.BeginPuzzle(1)

Modified single/简化版_500_05.lua from [19614f4778] to [3c08ece108].

1
2
3
4
5
6
7
8
9
10
11
12

13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38


39







40
41
42
--[[message
维护:2024-07-03
简语:悠悠王
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

--自己的怪兽区
--对方的怪兽区

Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼混沌极龙
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(46052429, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --高等仪式术
Debug.AddCard(62337487, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --古圣戴 始龙
Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区
Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪光之双剑-雷震
Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --落单悠悠
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕
Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕
--~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --被封印的艾克佐迪亚
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
--对方的卡组
--自己的额外


Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心








Debug.ReloadFieldEnd("狮心")
aux.BeginPuzzle()

<
|

<





<
<
>
|
|
<
<
<
|
|
|
<
<
<
<
<
<
<
<
|
|
|
|
<
|
|
|
<
<
>
>
|
>
>
>
>
>
>
>

|
|
1

2
3

4
5
6
7
8


9
10
11



12
13
14








15
16
17
18

19
20
21


22
23
24
25
26
27
28
29
30
31
32
33
34
--[[message

#悠悠王
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)



local k1 = LOCATION_MZONE
Debug.AddCard(55410871, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(55410871, 1, 1, k1, 3, POS_FACEUP_ATTACK)



local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK








Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)

Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)


Debug.AddCard(62337487, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(46052429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("No.54 反骨斗士 狮心")
aux.BeginPuzzle(1)

Modified single/简化版_500_06.lua from [4b0774cc0b] to [13e4749923].

1
2
3
4
5
6
7
8
9
10

11
12
13
14
15
16
17











18
19
--[[message
维护:2024-07-03
简语:元素英雄
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)
Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)











Debug.ReloadFieldEnd("光牙")
aux.BeginPuzzle()

<
|

<




|
>
|
<
|
<
|
|
|
>
>
>
>
>
>
>
>
>
>
>


1

2
3

4
5
6
7
8
9
10

11

12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
--[[message

元素英雄
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(9327502, 0, 0, k1, 1, POS_FACEUP_ATTACK)

Debug.AddCard(69884162, 0, 0, k1, 3, POS_FACEUP_ATTACK)

Debug.AddCard(48305365, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(37412656, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(21143940, 0, 0, k1, 3, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(50608164, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("光牙")
aux.BeginPuzzle()