Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
2b35366722560db1619eb82b67924c64 |
User & Date: | 顽雨沉风 on 2024-07-21 04:28:13 |
Other Links: | manifest | tags |
Context
2024-07-21
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04:44 | 0 check-in: 5ad29ea104 user: 顽雨沉风 tags: trunk | |
04:28 | 0 check-in: 2b35366722 user: 顽雨沉风 tags: trunk | |
04:24 | 0 check-in: f1aa569555 user: 顽雨沉风 tags: trunk | |
Changes
Deleted single/简化版_0500_41.lua version [7f6836eb22].
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Deleted single/简化版_0500_42.lua version [93538402ac].
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Modified single/简化版_31_100_14.lua from [0ae39d704b] to [fdb6e98d55].
1 2 3 4 5 | --[[message #「DMI2」Magical Scientist #z2001jx ]] Debug.SetAIName("QQ群181175613") | > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message #「DMI2」Magical Scientist #z2001jx ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 6600, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(95727991, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(34206604, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) |
︙ | ︙ |
Added single/简化版_52_100_2.lua version [04c29a788e].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 灵摆召唤入门2 #sample6 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2800, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(17390179, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(17390179, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(67284908, 1, 1, k1, 1, POS_FACEUP_DEFENSE) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(53129443, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("黑洞") aux.BeginPuzzle(1) |
Added single/简化版_52_100_3.lua version [120c09544b].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | --[[message ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(62337487, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(46052429, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("No.54 反骨斗士 狮心") aux.BeginPuzzle(1) |
Modified single/简化版_53_100_3.lua from [04c29a788e] to [ad09675e90].
1 | --[[message | | < | | < | < > | > < | | < | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message 剑圣之技! ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(47946130, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(62878208, 0, 0, k1, 2, POS_FACEDOWN_ATTACK) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(3918345, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(22091647, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(61127349, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(54485355, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("刚鬼 大巨人食人魔") aux.BeginPuzzle(1) |
Modified single/简化版_53_100_6.lua from [120c09544b] to [93538402ac].
1 2 | --[[message ]] | > < | | < | > | | | < < < < < | > < < < < | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message #z2001jx ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5800, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(4031928, 0, 0, k1, 3, POS_FACEDOWN) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd("超重忍者 猿飞-B") aux.BeginPuzzle(1) |