Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
2a82fa845ad8dc28ab62df9194004bdb |
User & Date: | 顽雨沉风 on 2024-07-20 13:24:00 |
Other Links: | manifest | tags |
Context
2024-07-20
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13:24 | 0 check-in: 4b5f38cdf0 user: 顽雨沉风 tags: trunk | |
13:24 | 0 check-in: 2a82fa845a user: 顽雨沉风 tags: trunk | |
13:23 | 0 check-in: d7df175e41 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/X-LV-13.lua from [805090aa7d] to [eda1ba410b].
1 2 3 4 5 6 7 8 9 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3400, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3400, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(96851799, 1, 1, k1, 1, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(97204936, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(83980492, 0, 0, k1, 0, k2) Debug.AddCard(19474136, 0, 0, k1, 0, k2) Debug.AddCard(11066358, 0, 0, k1, 0, k2) Debug.AddCard(91152258, 0, 0, k1, 0, k2) Debug.AddCard(91152258, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下灵摆召唤") |
Modified single/X-LV-14.lua from [7884f1a9e5] to [2259cb91d0].
1 2 3 4 5 6 7 8 9 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(91152256, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(87772572, 0, 0, k1, 1, k2) Debug.AddCard(61420130, 0, 0, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 |
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Modified single/X-LV-15.lua from [0e49392c8f] to [fdee210727].
1 2 3 4 5 6 7 8 9 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(84696266, 0, 0, k1, 2, k2) Debug.AddCard(27288416, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(31000575, 0, 0, k1, 1, k2) Debug.AddCard(31036355, 0, 0, k1, 2, k2) Debug.AddCard(74117290, 0, 0, k1, 3, k2) Debug.AddCard(79333300, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 |
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