游戏王残局简化版

Check-in [1e5287ea69]
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Check-in [1e5287ea69]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 1e5287ea6987835e9dbdd814f10424e6c097d3671687da04a9905415cbb3f716
User & Date: 顽雨沉风 on 2024-07-20 13:29:54
Other Links: manifest | tags
Context
2024-07-20
13:30
0 check-in: 2cca5fb8e9 user: 顽雨沉风 tags: trunk
13:29
0 check-in: 1e5287ea69 user: 顽雨沉风 tags: trunk
13:28
0 check-in: f9bf2b53e0 user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-25.lua from [30c45e2daa] to [4b6755bae3].

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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23635815, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(38955728, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(25795273, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(59380081, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(83102080, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10817524, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle()









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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23635815, 0, 0, k1, 1, k2)
Debug.AddCard(38955728, 0, 0, k1, 2, k2)
Debug.AddCard(25795273, 1, 1, k1, 1, k2)
Debug.AddCard(59380081, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(83102080, 0, 0, k1, 2, k2)
Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10817524, 0, 0, k1, 0, k2)
Debug.AddCard(41517789, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Modified single/X-LV-26.lua from [f978c9b376] to [e6ad737228].

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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(74677422, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(86780027, 0, 0, k1, 1, POS_FACEUP)
Debug.AddCard(59820352, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(44405066, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(23851033, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()









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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(74677422, 0, 0, k1, 2, k2)
Debug.AddCard(74677422, 0, 0, k1, 3, k2)
Debug.AddCard(34408491, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(86780027, 0, 0, k1, 1, POS_FACEUP)
Debug.AddCard(59820352, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(44405066, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(23851033, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Modified single/X-LV-27.lua from [fb886d7de1] to [b9e23e16fd].

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--[[message
新手教学
#废铁拳
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 51100, 0, 0)
Debug.SetPlayerInfo(1, 34600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(13582837, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(7153114, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(26864586, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(403847, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(8529136, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(67616300, 0, 0, k1, 5, POS_FACEUP)

local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(36736723, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(53855409, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53855409, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("共振装置")
aux.BeginPuzzle()










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--[[message
新手教学
#废铁拳
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 51100, 0, 0)
Debug.SetPlayerInfo(1, 34600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(13582837, 0, 0, k1, 2, k2)
Debug.AddCard(27134689, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Debug.AddCard(26864586, 0, 0, k1, 1, k2)
Debug.AddCard(403847, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(8529136, 0, 0, k1, 3, k2)
Debug.AddCard(67616300, 0, 0, k1, 5, POS_FACEUP)
Debug.AddCard(7153114, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(36736723, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(60800381, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(53855409, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(63977008, 0, 0, k1, 0, k2)
Debug.AddCard(53855409, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("共振装置")
aux.BeginPuzzle()