Overview
Comment: | 0.0.169 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
1b21a5888e431bf2e598e3317bda81e4 |
User & Date: | 顽雨沉风 on 2023-06-05 08:22:23 |
Other Links: | manifest | tags |
Context
2023-06-05
| ||
08:32 | 0.0.170 check-in: 89ec992ba7 user: 顽雨沉风 tags: trunk | |
08:22 | 0.0.169 check-in: 1b21a5888e user: 顽雨沉风 tags: trunk | |
08:10 | 0.0.168 check-in: 56ae9cbeec user: 顽雨沉风 tags: trunk | |
Changes
Modified Dragonmaids vs Dragons_衍生-2.lua from [13d9b74c2b] to [7ff7661d04].
1 | --[[message | | | | > | | | | | > | | | | | | | | > | | | > | | | | | | < | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 | --[[message 卡数: 规则:大师2020 This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. ]] Debug.SetAIName("闪光的白日梦") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) Debug.SetPlayerInfo(0,1100,0,0) Debug.SetPlayerInfo(1,12600,0,0) Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(78625592,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK) Debug.AddCard(62256492,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(62256492,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(77515704,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(56051086,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(40398073,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(76782778,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.AddCard(13171876,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) Debug.AddCard(80161395,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) Debug.AddCard(99267151,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(86780027,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(50913601,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(50913601,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(99267151,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(99267151,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(77910045,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) Debug.AddCard(10669138,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() local str = {} local fun = {} local cache1 fun["通关邀请"]=function() local effect_100 effect_100 = Effect.GlobalEffect() effect_100:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_100:SetCode(EVENT_DAMAGE) function cache_1(effect_event , player_who_activate_the_effect , card_gruop_for_effect , player_for_effect_event , value_for_effect , effect_for_trigger , reason_for_trigger , player_who_trigger) cache_1 = Duel.GetLP(1) return cache_1 <= 0 end effect_100:SetCondition(cache_1) function cache_1(effect_event , player_who_activate_the_effect , card_gruop_for_effect , player_for_effect_event , value_for_effect , effect_for_trigger , reason_for_trigger , player_who_trigger) Debug.ShowHint("残局群181175613") return end effect_100:SetOperation(cache_1) Duel.RegisterEffect(effect_100 , 0) end fun["通关邀请"]() |