游戏王残局简化版

Artifact [ff33ff01f4]
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Artifact [ff33ff01f4]

Artifact ff33ff01f4bbf498517e9c38c8935e175d4a4eafbe824edbc87bb6b1f06a72af:


--[[message
#LV-044
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local m01 = Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 2, POS_FACEDOWN)
local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("奇迹之苏生")
aux.BeginPuzzle(1)
Debug.PreEquip(s01, m01)