游戏王残局简化版

Artifact [d370b4b935]
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Artifact [d370b4b935]

Artifact d370b4b93513cd0b3e75e75a1b636bb2d994460a925200e99413196ff5702a12:


--[[message
#egg-26
#蛋总
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--自己的魔陷区
Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
--对方的魔陷区
Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
--自己的手卡
Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
--对方的手卡
Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
--自己的墓地
--对方的墓地
--自己除外的卡
Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
--对方除外的卡
--自己的卡组
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--对方的卡组
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
--自己的额外
Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()