游戏王残局简化版

Artifact [cef47cb524]
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Artifact [cef47cb524]

Artifact cef47cb5247581f624c318aa2579a1539a35a52a7128c648d22d25acdcde4374:


--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 5450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(96851799, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(32295838, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(59053232, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(34100324, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(44182827, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(30531525, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1 = LOCATION_HAND
Debug.AddCard(05405694, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55761792, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下仪式召唤")