游戏王残局简化版

Artifact [98c8e63c7c]
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Artifact [98c8e63c7c]

Artifact 98c8e63c7cc25ff4d983514c75a43f248a8e9e7c83055d0efff87bb6682cd34b:


--[[message
维护:2024-06-29
简语:
]]

--created by puzzle editor
Debug.SetAIName("no shuffle")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

--自己的怪兽区
Debug.AddCard(40217358,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --蓝尘妖
Debug.AddCard(61019812,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --红尘妖
--对方的怪兽区
Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --青眼白龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(37799519,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --星尘同调士
Debug.AddCard(53855409,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --二重身战士
Debug.AddCard(80457744,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --推进战士
Debug.AddCard(96363153,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --调律
Debug.AddCard(23442438,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --同调追逐
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(63977008,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --废品同调士
Debug.AddCard(63977008,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --废品同调士
Debug.AddCard(56460688,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元隔离机
Debug.AddCard(56460688,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元隔离机
Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元复活
Debug.AddCard(5318639,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --旋风
Debug.AddCard(5318639,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --旋风
Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --死者苏生
Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --二重召唤
Debug.AddCard(53855409,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --二重身战士
Debug.AddCard(73680966,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --终结之始
Debug.AddCard(32441317,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --同调解除
Debug.AddCard(32441317,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --同调解除
Debug.AddCard(32441317,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --同调解除
Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --喷气同调士
--对方的卡组
--自己的额外
Debug.AddCard(24696097,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流星龙
Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流天类星龙
Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流天类星龙
Debug.AddCard(53389254,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(53389254,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --科技属 超图书馆员
Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --方程式同调士
Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流天类星龙

Debug.ReloadFieldEnd()
aux.BeginPuzzle()