游戏王残局简化版

Artifact [66b4cba773]
Login

Artifact [66b4cba773]

Artifact 66b4cba7736c2d9da79c5caaacc6934250d2920d94863c772a18250903b97681:


--[[message
新手教学
]]
--By OURYGO-YGO EZ manager
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1000,0,0)
Debug.AddCard(53927679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g02=Debug.AddCard(89631139,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(3797883,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g11=Debug.AddCard(46986414,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
Debug.ReloadFieldEnd()
Debug.ShowHint
("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1  BP:战斗阶段  M2:主要阶段2")
--~ Debug.ShowHint
--~ ("M1:主要阶段1  BP:战斗阶段  M2:主要阶段2")
aux.BeginPuzzle()
fun["开局说明"]()

--~ debug = require("debug")
--~ local info = debug.getinfo(1, "S")
--~ local scriptName = info.short_src
--~ Debug.ShowHint(scriptName)