--[[message
#Meteor Dragon1
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 29500, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(21502796, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(67316075, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(32012842, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63485233, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(27174286, 0, 0, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(93912845, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(63485233, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(40633297, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(03701074, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(03701074, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74093656, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01929294, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01929294, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01929294, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01929294, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01845204, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34016756, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01929294, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(20450925, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95638658, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(44508094, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70902743, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24696097, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29071332, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40391316, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(25652655, 0, 0, k1, 0, POS_FACEUP_ATTACK, ture)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEUP_ATTACK, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(57421866, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(65192027, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(01475311, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(33420078, 0, 0, k1, 5, POS_FACEUP_ATTACK)
Debug.AddCard(19613556, 0, 0, k1, 6, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()