游戏王残局简化版

Artifact [4c90c564ab]
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Artifact [4c90c564ab]

Artifact 4c90c564ab9cc8fffe4f336fbbf97fd557e2c5c89211053e42d5fa96b5cec168:


--puzzle1
Debug.SetAIName("在末法时期呼唤爱_001")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

local m1 = Debug.AddCard(85754829,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(2957055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

local m3 = Debug.AddCard(16428514,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
Debug.AddCard(21607304,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)

Debug.AddCard(68001309,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
local s1 = Debug.AddCard(40619825,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
local s2 = Debug.AddCard(242146,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
local s3 = Debug.AddCard(19578592,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)

Debug.AddCard(74762582,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(55713623,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Debug.PreEquip(s1,m1)
Debug.PreEquip(s2,m2)
Debug.PreEquip(s3,m3)