游戏王残局简化版

Artifact [4b5781cc9d]
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Artifact [4b5781cc9d]

Artifact 4b5781cc9d63970c872572af49bc08e2df70d8c1ffac9ff620e00d610a1565b7:


--[[message
#LV-024
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58831685, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13429800, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(15025844, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58831685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22046459, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("巨大化")
aux.BeginPuzzle()