游戏王残局简化版

Artifact [4341baa617]
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Artifact [4341baa617]

Artifact 4341baa617202423feeee9773bea7acee6c68a8b06ac0b61b087d5805711ef8c:


--[[message
规则:大师3
星圣vs入魔
]]
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)

--~ mymetatable = {}
--~ mymetatable.__tostring=function()
--~ Debug.ShowHint("残局群181175613")
--~ return "残局群181175613"
--~ end
--~ setmetatable(Debug,mymetatable)
--~ print(Debug)

Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,3250,0,0)
Debug.AddCard(70908596,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(78358521,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(78364470,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(57103969,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(2091298,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(16906241,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(41269771,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(359563,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,1,POS_FACEUP)
Debug.AddCard(91279700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP)
Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

_G["开局说明"]()
_G["通关邀请"]()
--~  load("Debu", "example.lua", "t")
--~ rawlen(_G)
--~ a=0
--~ for k, v in pairs(_G) do
--~   Debug.ShowHint(tostring(Debug))
--~   Debug.ShowHint(tostring(v))
--~   a=a+1
--~   if a > 100 then
--~   break
--~   end
--~   end
--~ Debug.ShowHint(tostring(#_G))
--~ Debug.ShowHint(tostring(#_G))
--~ load("Debug.ShowHint(\"残局群181175613\")")
--~ a,b= next(_G)
--~ Debug.ShowHint(tostring(a))
--~ Debug.ShowHint(tostring(b))
--~ print(23)