游戏王残局简化版

Artifact [40c06cca6b]
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Artifact [40c06cca6b]

Artifact 40c06cca6b02d53bc1c4cd6c83d6bb51a39e98202d0653a4d04cb833dc0bc995:


--[[message
新手教学
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(3797883, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(53927679, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1  BP:战斗阶段  M2:主要阶段2")