游戏王残局简化版

Artifact [38e84c141b]
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Artifact [38e84c141b]

Artifact 38e84c141bf8057fa99fddc0b6e8edf75bcefcc3c1b24da5bca5fbd50a8ee156:


--[[message
#QB011
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 12200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(96182448, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67270095, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("氮素战士")
aux.BeginPuzzle(1)
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)
Debug.PreEquip(s3, m3)
Debug.PreEquip(s4, m4)