游戏王残局简化版

Artifact [22f6a4d0c3]
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Artifact [22f6a4d0c3]

Artifact 22f6a4d0c397216b0b310de3b5ce182e95a32c6f3d8fc444fc24029e84215b45:


--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(24137081, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(24137081, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80825553, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(76721030, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(58531587, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(11741041, 0, 0, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()