游戏王残局简化版

[WCS2006]13_hero.lua at [fafa6de2bc]
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[WCS2006]13_hero.lua at [fafa6de2bc]

File single/[WCS2006]13_hero.lua artifact b9a76d8776 part of check-in fafa6de2bc


--[[message
卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]13_hero")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)
Debug.SetPlayerInfo(1,4700,0,0)

Debug.AddCard(24094653,0,0,LOCATION_DECK,0,POS_FACEDOWN)

Debug.AddCard(79109599,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(45906428,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21844576,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(58932615,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(20721928,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(23995346,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)

Debug.AddCard(63035430,0,0,LOCATION_SZONE,5,POS_FACEUP)

Debug.AddCard(25366484,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(35809262,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()


local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e100
  e100=Effect.GlobalEffect()
  e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
  e100:SetCode(EVENT_DAMAGE)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    return Duel.GetLP(1)<=0
    end
  e100:SetCondition(cache1)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e100:SetOperation(cache1)
  Duel.RegisterEffect(e100,0)
  end

fun["通关邀请"]()