游戏王残局简化版

简化版_0520_10.lua at [e8924dacc9]
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简化版_0520_10.lua at [e8924dacc9]

File single/简化版_0520_10.lua artifact bd2db29818 part of check-in e8924dacc9


--[[message
#龙兽交锋
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 22300, 0, 0)
Debug.SetPlayerInfo(1, 10600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local c = Debug.AddCard(27134689, 1, 1, k1, 0, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 1, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 2, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 3, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 4, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(76539047, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(19763315, 1, 1, k1, 1, k2)
Debug.AddCard(74003290, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(36668118, 0, 0, k1, 0, k2)
Debug.AddCard(21615956, 0, 0, k1, 0, k2)
Debug.AddCard(5969957, 0, 0, k1, 0, k2)
Debug.AddCard(74677422, 0, 0, k1, 0, k2)
Debug.AddCard(61901281, 0, 0, k1, 0, k2)
Debug.AddCard(68464358, 0, 0, k1, 0, k2)
Debug.AddCard(28279543, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(13143275, 0, 0, k1, 0, k2)
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(23732205, 0, 0, k1, 0, k2)
Debug.AddCard(98630720, 0, 0, k1, 0, k2)
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(24361622, 0, 0, k1, 0, k2)
Debug.AddCard(86148577, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(62265044, 0, 0, k1, 0, k2)
Debug.AddCard(67748760, 0, 0, k1, 0, k2)
Debug.AddCard(99234526, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("前托枪管龙")
aux.BeginPuzzle(1)