游戏王残局简化版

X-LV-28.lua at [e678da0c4d]
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X-LV-28.lua at [e678da0c4d]

File single/X-LV-28.lua artifact bf588ddd06 part of check-in e678da0c4d


--[[message
新手教学
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(17441953, 0, 0, k1, 1, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35480699, 0, 0, k1, 1, k2)
Debug.AddCard(58531587, 0, 0, k1, 3, k2)
Debug.AddCard(49514333, 1, 1, k1, 1, k2)
Debug.AddCard(3129635, 1, 1, k1, 2, k2)
Debug.AddCard(23626223, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(24903843, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17441953, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()