游戏王残局简化版

简化版_0510_56.lua at [e2d8fb9bcc]
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简化版_0510_56.lua at [e2d8fb9bcc]

File single/简化版_0510_56.lua artifact 1c93157072 part of check-in e2d8fb9bcc


--[[message
1850
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 13600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(74677426, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(32626733, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(38955728, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31897444, 1, 1, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55623480, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62256492, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28776350, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66011101, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(12289247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("龙核的咒灵者")
aux.BeginPuzzle(1)