游戏王残局简化版

X-LV-44.lua at [d701ebf672]
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X-LV-44.lua at [d701ebf672]

File single/X-LV-44.lua artifact 1b56e04171 part of check-in d701ebf672


--[[message
卡数:12
规则:新大师
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,18900,0,0)

Debug.AddCard(34853266,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(43422537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(86120751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(00458748,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g01=Debug.AddCard(29343734,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g02=Debug.AddCard(64631466,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(17658803,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g14=Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(29343734,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(22855882,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g10=Debug.AddCard(96851799,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local m12=Debug.AddCard(47529357,1,1,LOCATION_SZONE,2,POS_FACEUP)
m13=Debug.AddCard(56747793,1,1,LOCATION_SZONE,3,POS_FACEUP)
Debug.PreEquip(m13,g13)
Debug.AddCard(74063034,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(12307878,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(49513164,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.PreEquip(m12,g12)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)