--[[message
卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2008]02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,5300,0,0)
Debug.AddCard(53582587,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(32710364,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(89631141,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(89631141,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(89631141,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(35486099,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(95326659,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(21698716,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(7093411,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(7093411,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local str = {}
local fun = {}
local cache1
fun["通关邀请"]=function()
local e100
e100=Effect.GlobalEffect()
e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e100:SetCode(EVENT_DAMAGE)
function cache1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(1)<=0
end
e100:SetCondition(cache1)
function cache1(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613")
return
end
e100:SetOperation(cache1)
Duel.RegisterEffect(e100,0)
end
fun["通关邀请"]()