游戏王残局简化版

32.Enemy Controlled Heraldry_衍生版_1.lua at [d1b9d0d34f]
Login

32.Enemy Controlled Heraldry_衍生版_1.lua at [d1b9d0d34f]

File single/32.Enemy Controlled Heraldry_衍生版_1.lua artifact 9888377b80 part of check-in d1b9d0d34f


--[[message
控敌的纹章
]]

Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 109125, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90470931, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP)
Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(6)