游戏王残局简化版

攻击力的奇迹_衍生版_1.lua at [d1b9d0d34f]
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攻击力的奇迹_衍生版_1.lua at [d1b9d0d34f]

File single/攻击力的奇迹_衍生版_1.lua artifact a03c761eef part of check-in d1b9d0d34f


--created by puzzle edit
Debug.SetAIName("攻击力的奇迹_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)

--自己的前场
Debug.AddCard(8062132, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦
Debug.AddCard(50954680, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --水晶翼同调龙
Debug.AddCard(67547370, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --睡巨人 咕咚
Debug.AddCard(21208154, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --邪神 神之化身
Debug.AddCard(56832966, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普·电光皇
Debug.AddCard(86532744, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普一
Debug.AddCard(59383041, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.39 希望皇 霍普
--对方的前场
Debug.AddCard(8062132, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦
Debug.AddCard(21208154, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --邪神 神之化身
Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --水晶翼同调龙
Debug.AddCard(67547370, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --睡巨人 咕咚
Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普·电光皇
Debug.AddCard(56840427, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --混沌No.39 希望皇 霍普雷
Debug.AddCard(59383041, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.39 希望皇 霍普
--自己的后场
--对方的后场
--自己的手卡
Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --禁忌的圣典
--对方的手卡
--自己的墓地
Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦
Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦
Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆
Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆
Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆
Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇
Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇
Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇
--对方的墓地
Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦
Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦
Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆
Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆
Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆
Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇
Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇
Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇

Debug.ReloadFieldEnd()
aux.BeginPuzzle()