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卡组测试教程.html at [b9d16fe7e7]

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<h1 class="title">卡组测试教程</h1>
</header>
<details>
<summary>
前言
</summary>
<p>有人想用残局,进行卡组<b>测试</b>。</p>
<p>鄙人在此提供些微帮助。</p>
</details>
<details>
<summary>
开局添加手卡
</summary>
<pre><code>--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0
  , 0
  , 0
  , LOCATION_MZONE
  , -1
  , POS_FACEUP)</code></pre>
<p>这段加载代码应放于残局文件顶部,才可使用所有功能。</p>
<pre><code>--~ 必须位于残局文件底部
fun[&quot;开局添加手卡&quot;](6)</code></pre>
<p>数字可改。</p>
<p><b>注意:这项功能依赖于残局函数库。</b></p>
<p><b>具体来说,就是要安装「游戏王残局简化版」。</b></p>
</details>
<p><b>☞ 以下内容不够重要,可以忽略</b></p>
<details>
<summary>
开启多回合
</summary>
<pre><code>aux.BeginPuzzle()</code></pre>
<p>它注册了三个效果:</p>
<ol type="1">
<li>跳过抽卡阶段</li>
<li>跳过准备阶段</li>
<li>结束阶段时,玩家血量<b>归零</b></li>
</ol>
去掉这一代码,便可开启多回合。
</details>
<details>
<summary>
完全操控 AI
</summary>
<pre><code>Debug.ReloadFieldBegin(
  DUEL_ATTACK_FIRST_TURN
  + DUEL_SIMPLE_AI
  , 5)</code></pre>
<p><b>去除</b>特定参数即可。</p>
<pre><code>Debug.ReloadFieldBegin(
  DUEL_ATTACK_FIRST_TURN
  , 5)</code></pre>
</details>
<p><b>☞ 以下内容不够重要,可以忽略</b></p>
<details>
<summary>
控制抽卡数量
</summary>
<pre><code>Debug.SetPlayerInfo(0,0,0,0)</code></pre>
最后一个参数控制<b>每</b>回合抽卡数量。
</details>
<details>
<summary>
伪洗牌
</summary>
<pre><code>Debug.ReloadFieldBegin(
  DUEL_ATTACK_FIRST_TURN
  + DUEL_SIMPLE_AI
  , 5)</code></pre>
<p><b>添加</b>特定参数即可。</p>
<pre><code>Debug.ReloadFieldBegin(
  DUEL_ATTACK_FIRST_TURN
  + DUEL_SIMPLE_AI
  + DUEL_PSEUDO_SHUFFLE
  , 5)</code></pre>
</details>
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