游戏王残局简化版

[WCS2006]11_remove.lua at [a1b1881b6e]
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[WCS2006]11_remove.lua at [a1b1881b6e]

File single/[WCS2006]11_remove.lua artifact e76199bb28 part of check-in a1b1881b6e


--[[message
卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]11_remove")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)
Debug.SetPlayerInfo(1,100,0,0)

Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)

Debug.AddCard(05758500,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(80887952,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(42703248,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(54493213,0,0,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(61528025,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(27408609,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m1=Debug.AddCard(99267150,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)

Debug.AddCard(81843628,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)

Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(08628798,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(08628798,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(08628798,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e100
  e100=Effect.GlobalEffect()
  e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
  e100:SetCode(EVENT_DAMAGE)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    return Duel.GetLP(1)<=0
    end
  e100:SetCondition(cache1)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e100:SetOperation(cache1)
  Duel.RegisterEffect(e100,0)
  end

fun["通关邀请"]()