--[[message
卡数:13
规则:大师3
星圣vs入魔
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,3250,0,0)
Debug.AddCard(70908596,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(78358521,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(78364470,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(57103969,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(2091298,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(16906241,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(41269771,0,0,LOCATION_GRAVE,0,POS_FACEUP)
--~ Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(359563,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,1,POS_FACEUP)
--~ Debug.AddCard(91279700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP)
Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)
Debug.AddCard(4647954,0,0,LOCATION_HAND,3,POS_FACEUP)
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
_G["通关邀请"]()
--~ local str = {}
--~ local fun = {}
--~ local cache_1
--~ fun["通关邀请"] = function()
--~ local effect_100
--~ effect_100 = Effect.GlobalEffect()
--~ effect_100:SetType(EFFECT_TYPE_FIELD
--~ + EFFECT_TYPE_CONTINUOUS)
--~ effect_100:SetCode(EVENT_DAMAGE)
--~ function cache_1()
--~ cache_1 = Duel.GetLP(1)
--~ if cache_1 <= 0 then
--~ cache_1 = true
--~ else
--~ cache_1 = false
--~ end
--~ return cache_1
--~ end
--~ effect_100:SetCondition(cache_1)
--~ function cache_1()
--~ Debug.ShowHint("残局群181175613")
--~ return
--~ end
--~ effect_100:SetOperation(cache_1)
--~ Duel.RegisterEffect(effect_100
--~ , 0)
--~ end
--~ fun["通关邀请"]()
--~ Debug.ShowHint("残局群181175613")