游戏王残局简化版

简化版_30_064_1.lua at [48dd624731]
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简化版_30_064_1.lua at [48dd624731]

File single/简化版_30_064_1.lua artifact 7f5eaf6cc4 part of check-in 48dd624731


--[[message
What does Fishborg Blaster do?
#Furtie_Hubo_17_Atlantean_Mermail #海与皇的低语
#Furtie Hubo
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 21500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(51028231, 1, 1, k1, 0, k2)
Debug.AddCard(51028231, 1, 1, k1, 1, k2)
Debug.AddCard(51028231, 1, 1, k1, 2, k2)
Debug.AddCard(51028231, 1, 1, k1, 3, k2)
Debug.AddCard(51028231, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(47475363, 1, 1, k1, 0, k2)
Debug.AddCard(47475363, 1, 1, k1, 1, k2)
Debug.AddCard(47475363, 1, 1, k1, 2, k2)
Debug.AddCard(47475363, 1, 1, k1, 3, k2)
Debug.AddCard(47475363, 1, 1, k1, 4, k2)
Debug.AddCard(48179391, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74311226, 0, 0, k1, 0, k2)
Debug.AddCard(74311226, 0, 0, k1, 0, k2)
Debug.AddCard(37104630, 0, 0, k1, 0, k2)
Debug.AddCard(00706925, 0, 0, k1, 0, k2)
Debug.AddCard(03111207, 0, 0, k1, 0, k2)
Debug.AddCard(54537489, 0, 0, k1, 0, k2)
Debug.AddCard(69293721, 0, 0, k1, 0, k2)
Debug.AddCard(21954587, 0, 0, k1, 0, k2)
Debug.AddCard(21565445, 0, 0, k1, 0, k2)
Debug.AddCard(72932673, 0, 0, k1, 0, k2)
Debug.AddCard(72932673, 0, 0, k1, 0, k2)
Debug.AddCard(72932673, 0, 0, k1, 0, k2)
Debug.AddCard(93369354, 0, 0, k1, 0, k2)
Debug.AddCard(22446869, 0, 0, k1, 0, k2)
Debug.AddCard(26400609, 0, 0, k1, 0, k2)
Debug.AddCard(01845204, 0, 0, k1, 0, k2)
Debug.AddCard(78868119, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(17412721, 0, 0, k1, 0, k2)
Debug.AddCard(09464441, 0, 0, k1, 0, k2)
Debug.AddCard(50321796, 0, 0, k1, 0, k2)
Debug.AddCard(25200959, 0, 0, k1, 0, k2)
Debug.AddCard(87188910, 0, 0, k1, 0, k2)
Debug.AddCard(52687916, 0, 0, k1, 0, k2)
Debug.AddCard(05614808, 0, 0, k1, 0, k2)
Debug.AddCard(43202238, 0, 0, k1, 0, k2)
Debug.AddCard(21044178, 0, 0, k1, 0, k2)
Debug.AddCard(02530830, 0, 0, k1, 0, k2)
Debug.AddCard(18963306, 0, 0, k1, 0, k2)
Debug.AddCard(39030163, 0, 0, k1, 0, k2)
Debug.AddCard(94380860, 0, 0, k1, 0, k2)
Debug.AddCard(95113856, 0, 0, k1, 0, k2)
Debug.AddCard(88581108, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34710660, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(74311226, 0, 0, k1, 0, k2)
Debug.AddCard(00706925, 0, 0, k1, 0, k2)
Debug.AddCard(21954587, 0, 0, k1, 0, k2)
Debug.AddCard(13959634, 0, 0, k1, 0, k2)
Debug.AddCard(21565445, 0, 0, k1, 0, k2)
Debug.AddCard(18964575, 1, 1, k1, 0, k2)
Debug.AddCard(18964575, 1, 1, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)