游戏王残局简化版

枯岳说书人_a91 5_15_0.lua at [46bd1a8cd5]
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枯岳说书人_a91 5_15_0.lua at [46bd1a8cd5]

File single/枯岳说书人_a91 5_15_0.lua artifact c85875a973 part of check-in 46bd1a8cd5


--[[message
察局:2024-02-13
原局:枯岳说书人_c53
]]
Debug.SetAIName("枯岳说书人_a91")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

-----------------

Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

--~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

-----------------

-----------------

-----------------

-----------------

Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)