游戏王残局简化版

[WCS2006]01_ankokukai.lua at [174254d0af]
Login

[WCS2006]01_ankokukai.lua at [174254d0af]

File single/[WCS2006]01_ankokukai.lua artifact 75a3833f3e part of check-in 174254d0af


--[[message
卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]01_ankokukai")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)
Debug.SetPlayerInfo(1,7000,0,0)

Debug.AddCard(07459013,0,0,LOCATION_DECK,0,POS_FACEDOWN)

Debug.AddCard(32619583,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(33731070,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(78004197,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(79126789,0,0,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(05498296,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(15150365,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.AddCard(41142615,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("1回合內取得勝利")
aux.BeginPuzzle()

local cache1

local e999
e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
function cache1(e,tp,eg,ep,ev,re,r,rp)
  return Duel.GetLP(1)<=0
  end
e999:SetCondition(cache1)
function cache1(e,tp,eg,ep,ev,re,r,rp)
  Debug.ShowHint("残局群181175613")
  return
  end
e999:SetOperation(cache1)
Duel.RegisterEffect(e999,0)