游戏王残局简化版

X-LV-20.lua at [0b85c0d072]
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X-LV-20.lua at [0b85c0d072]

File single/X-LV-20.lua artifact d794f7f918 part of check-in 0b85c0d072


--[[message
卡数:6
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,4900,0,0)

Debug.AddCard(55998462,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(96802306,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)



Debug.ShowHint("尝试一下灵摆召唤")