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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(3797883, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(53927679, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(3797883, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(53927679, 0, 0, k1, 0, POS_FACEDOWN)
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