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--[[message
维护:2024-07-03
简语:[WCS2006]10_Equip Power
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)
Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP)
local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP)
Debug.ReloadFieldEnd("隼骑士")
Debug.PreEquip(s01, m01)
Debug.PreEquip(s02, m02)
Debug.PreEquip(s03, m03)
aux.BeginPuzzle()
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--[[message
#[WCS2006]10_Equip Power
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)
local k1 = LOCATION_MZONE
local m01 = Debug.AddCard(21015833, 0, 0, k1, 1, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(00423705, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
local s01 = Debug.AddCard(55226821, 0, 0, k1, 1, POS_FACEUP)
local s02 = Debug.AddCard(37684215, 0, 0, k1, 2, POS_FACEUP)
local s03 = Debug.AddCard(31423101, 0, 0, k1, 3, POS_FACEUP)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(69933858, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.ReloadFieldEnd("隼骑士")
Debug.PreEquip(s01, m01)
Debug.PreEquip(s02, m02)
Debug.PreEquip(s03, m03)
aux.BeginPuzzle(1, 1)
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