1
2
3
4
5
6
7
8
9
10
11
12
|
--[[message
卡数:19
规则:大师2020
]]
--created by puzzle editor
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)
--自己的怪兽区
--对方的怪兽区
|
<
<
|
>
>
>
>
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
--[[message
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)
--自己的怪兽区
--对方的怪兽区
|
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接蜘蛛
Debug.AddCard(52119435,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转晶之矿物协调者
Debug.AddCard(71095768,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --武神姬-淡岛
Debug.AddCard(39139935,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.33 先史遗产-超兵器 气能
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)
|
|
|
<
<
<
|
<
|
42
43
44
45
46
47
48
49
50
51
|
Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接蜘蛛
Debug.AddCard(52119435,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转晶之矿物协调者
Debug.AddCard(71095768,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --武神姬-淡岛
Debug.AddCard(39139935,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.33 先史遗产-超兵器 气能
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()
|