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str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
str["开局说明"] = "效果卡:"
str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
Debug.ShowHint(str["开局说明"])
function splimit(e,c,tp,sumtp,sumpos)
Debug.ShowHint(bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK)
return bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK
end
local e1=Effect.GlobalEffect()
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,1)
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str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
str["开局说明"] = "效果卡:"
str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
Debug.ShowHint(str["开局说明"])
function splimit(e,c,tp,sumtp,sumpos)
Debug.ShowHint(tostring(bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK))
return bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK
end
local e1=Effect.GlobalEffect()
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,1)
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