游戏王残局简化版

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Diff

Differences From Artifact [e447a4bfc2]:

To Artifact [cf31c2d50f]:


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--[[message
This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
]]

Debug.SetAIName("闪光的白日梦")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,1100,0,0)
Debug.SetPlayerInfo(1,12900,0,0)

Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(78625592,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(11741041,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(62256492,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(62256492,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)









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--[[message
This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
]]

Debug.SetAIName("闪光的白日梦")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,1100,0,0)
Debug.SetPlayerInfo(1,12900,0,0)

Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(78625592,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(11741041,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(62256492,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(62256492,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)