437
438
439
440
441
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445
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447
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449
450
451
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Duel.RegisterEffect(str["效果"]
, 0)
end --}
fun["失败得分"] = function() --{
Debug.ShowHint(tostring(Duel.GetLP(1)))
str["效果"] = Effect.GlobalEffect()
str["效果"]:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END)
|
|
>
>
|
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
|
Duel.RegisterEffect(str["效果"]
, 0)
end --}
fun["失败得分"] = function() --{
str["对方玩家的初始生命值"] = Duel.GetLP(1)
str["效果"] = Effect.GlobalEffect()
str["效果"]:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END)
|