游戏王残局简化版

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Diff

Differences From Artifact [ce464d7a09]:

To Artifact [1e8452c857]:


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--[[message
维护:2024-07-03
简语:真印寂血
标签:#不灭之王
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local d = {}
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)





Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(83965310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)





Debug.ReloadFieldEnd("大逆转")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1, 4)

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--[[message

#真印寂血
#不灭之王
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local d = {}
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

--怪兽区域
Debug.AddCard(83965310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--魔陷区域
--卡组区域
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)

--外组区域
--墓地区域
--除外区域
--手卡区域

Debug.ReloadFieldEnd("命运英雄 血魔-D")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1, 4)