游戏王残局简化版

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Diff

Differences From Artifact [cbee0ebdac]:

To Artifact [d8d1b5f5e8]:


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local string = string
local table = table
local Debug = Debug
local Effect = Effect
local Duel = Duel
local Card = Card
local d = {}
local f = {}
local s = {}
s["效卡"] = {
  TYPE_SPELL,
  TYPE_TRAP,
  TYPE_EFFECT,
  }
s["效灵摆怪兽卡编"] = {
  28363749,
  19474136,
  17390179,
  83980492,
  }
s["全区"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA
do









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local string = string
local table = table
local Debug = Debug
local Effect = Effect
local Duel = Duel
local Card = Card
local d = {}
local f = {}
local s = {}
d["排_"] = {
  TYPE_SPELL,
  TYPE_TRAP,
  TYPE_EFFECT,
  }
d["排_非灵摆怪兽卡编"] = {
  28363749,
  19474136,
  17390179,
  83980492,
  }
s["全区"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA
do
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    end
  end
f["不被连锁"] = function()
  Duel.SetChainLimit(aux.FALSE)
  return true
  end
s["是否效卡"] = function(card)
  for i = 1, #s["效卡"] do
    if Card.IsType(card, s["效卡"][i]) then
      return true
      end
    end
  if Card.IsType(card, TYPE_PENDULUM) then
    for i = 1, #s["效灵摆怪兽卡编"] do
      if Card.IsCode(card, s["效灵摆怪兽卡编"][i]) then
        return false
      else
        end
      end
    return true
    end
  end







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    end
  end
f["不被连锁"] = function()
  Duel.SetChainLimit(aux.FALSE)
  return true
  end
s["是否效卡"] = function(card)
  for i = 1, #d["排_"] do
    if Card.IsType(card, d["排_"][i]) then
      return true
      end
    end
  if Card.IsType(card, TYPE_PENDULUM) then
    for i = 1, #d["排_非灵摆怪兽卡编"] do
      if Card.IsCode(card, d["排_非灵摆怪兽卡编"][i]) then
        return false
      else
        end
      end
    return true
    end
  end