游戏王残局简化版

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Diff

Differences From Artifact [cb52258b51]:

To Artifact [e5369f0e1e]:


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Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1 = LOCATION_SZONE
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK

local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(38699854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44762290, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65810489, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(87978805, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("光学迷彩铠甲")
aux.BeginPuzzle()







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Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1 = LOCATION_SZONE
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(87978805, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(38699854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44762290, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65810489, 0, 0, k1, 0, POS_FACEDOWN)

Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("光学迷彩铠甲")
aux.BeginPuzzle(1)