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str = {}
fun = {}
str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
Debug.ReloadFieldBegin = function(str_1, str_2) --{
str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
if str_2 then
if str_2 == 3 then
str["规则"] = "大师3 "
elseif str_2 == 4 then
str["规则"] = "新大师 "
elseif str_2 == 5 then
str["规则"] = "大师2020 "
end
else
str["规则"] = "大师2020 "
end
str["Debug.ReloadFieldBegin"](str_1, str_2)
end --}
fun["通关邀请"] = function()
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str = {}
fun = {}
str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
Debug.ReloadFieldBegin = function(str_1, str_2) --{
str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
if str_2 then --{
if str_2 == 3 then --{
str["规则"] = "大师3 "
--}
elseif str_2 == 4 then --{
str["规则"] = "新大师 "
--}
elseif str_2 == 5 then --{
str["规则"] = "大师2020 "
--}
end --}
else
str["规则"] = "大师2020 "
end
str["Debug.ReloadFieldBegin"](str_1, str_2)
end --}
fun["通关邀请"] = function()
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Duel.SetLP(1,0)
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1,0)
end
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Duel.SetLP(1,0)
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1,0)
end
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