游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [c0fc2ea734]:

To Artifact [c832b507a9]:


16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  h1 = Effect.CreateEffect(u1)
  h1:SetType(EFFECT_TYPE_SINGLE)
  h1:SetCode(EFFECT_UPDATE_ATTACK)
  h1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  h1:SetValue(u2)
  u1:RegisterEffect(h1)
  end
s["印源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)







|







16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  h1 = Effect.CreateEffect(u1)
  h1:SetType(EFFECT_TYPE_SINGLE)
  h1:SetCode(EFFECT_UPDATE_ATTACK)
  h1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  h1:SetValue(u2)
  u1:RegisterEffect(h1)
  end
s["印源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
57
58
59
60
61
62
63
64
65
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, s["印源"], 1)
Debug.ShowHint("场上怪兽攻击力已改变")







|

57
58
59
60
61
62
63
64
65
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, s["印源"], 1)
Debug.ShowHint("场上怪兽攻击力已改变")