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--[[message
#egg-25
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 12700, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41382147, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(88177324, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20797524, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(4081825, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72053645, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83392426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(57308711, 1, 1, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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--[[message
#egg-25
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 12700, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41382147, 0, 0, k1, 1, k2)
Debug.AddCard(88177324, 0, 0, k1, 2, k2)
Debug.AddCard(57308711, 0, 0, k1, 2, k2)
Debug.AddCard(41160533, 0, 0, k1, 3, k2)
Debug.AddCard(41160533, 1, 1, k1, 2, k2)
Debug.AddCard(20797524, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(4081825, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72053645, 0, 0, k1, 0, k2)
Debug.AddCard(75733063, 1, 1, k1, 0, k2)
Debug.AddCard(75733063, 1, 1, k1, 0, k2)
Debug.AddCard(75733063, 1, 1, k1, 0, k2)
Debug.AddCard(39648965, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83392426, 1, 1, k1, 0, k2)
Debug.AddCard(57308711, 1, 1, k1, 0, k2)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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