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Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14900, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(45452224, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(48608796, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(97949165, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14900, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(45452224, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(48608796, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(97949165, 0, 0, k1, 0, POS_FACEDOWN)
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