游戏王残局简化版

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Diff

Differences From Artifact [a593baad58]:

To Artifact [2bdcc11db5]:


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--[[message
#[WCS2006]03_Ancient Mechanism
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)

--怪兽区域

Debug.AddCard(23995346, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--魔陷区域

Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
--卡组区域


Debug.AddCard(92001300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--外组区域
--墓地区域
--除外区域
--手卡区域




Debug.AddCard(10509340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(83104731, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56094445, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("神圣防护罩 -反射镜力-")
aux.BeginPuzzle(1)








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--[[message
#[WCS2006]03_Ancient Mechanism
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)


local k1 = LOCATION_MZONE
Debug.AddCard(23995346, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)

local k1 = LOCATION_SZONE
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)

local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(92001300, 0, 0, k1, 0, POS_FACEDOWN)




local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(10509340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83104731, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56094445, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("神圣防护罩 -反射镜力-")
aux.BeginPuzzle(1)