游戏王残局简化版

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Diff

Differences From Artifact [9d320782cc]:

To Artifact [63e3a33570]:


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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11800, 0, 0)

Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱
Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精
Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精
Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精
Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32
Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁
Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融
Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四
Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N
Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω
Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士
Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔
Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C
Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵

Debug.ReloadFieldEnd()
aux.BeginPuzzle()








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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11800, 0, 0)

Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()