游戏王残局简化版

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Differences From Artifact [92f3b4b7ed]:

To Artifact [10b52633ab]:


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--[[message
卡数:12
规则:大师3
]]



Debug.SetAIName("[WCS2006]02_joker")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,900,0,0)
Debug.SetPlayerInfo(1,6100,0,0)

Debug.AddCard(00423585,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(64788463,0,0,LOCATION_DECK,0,POS_FACEDOWN)

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--[[message


]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("[WCS2006]02_joker")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,900,0,0)
Debug.SetPlayerInfo(1,6100,0,0)

Debug.AddCard(00423585,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(64788463,0,0,LOCATION_DECK,0,POS_FACEDOWN)
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Debug.AddCard(34460239,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(06150044,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local cache1
local e999
e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
function cache1(e,tp,eg,ep,ev,re,r,rp)
  return Duel.GetLP(1)<=0
  end
e999:SetCondition(cache1)
function cache1(e,tp,eg,ep,ev,re,r,rp)
  Debug.ShowHint("残群181175613")
  return
  end
e999:SetOperation(cache1)
Duel.RegisterEffect(e999,0)










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Debug.AddCard(34460239,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(06150044,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()










fun["开说明"]()