游戏王残局简化版

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Differences From Artifact [92d958adc7]:

To Artifact [6af2a4cc96]:


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--[[message
Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
]]





-- Nekroz
Debug.SetAIName("Furtie_Hubo")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8400,0,0)

local e0=Effect.GlobalEffect()
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_ADJUST)
e0:SetCountLimit(1)
e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,4,4,nil)
if g:GetCount()>0 then
  Duel.SendtoHand(g,nil,REASON_RULE)
end end)
Duel.RegisterEffect(e0,0)

-- Furtie_Hubo's Hand
Debug.AddCard(18964575,1,1,LOCATION_HAND,0,POS_FACEUP) -- Swift Scarecrow
Debug.AddCard(18964575,1,1,LOCATION_HAND,0,POS_FACEUP) -- Swift Scarecrow

-- Furtie_Hubo's Field
Debug.AddCard(47475363,1,1,LOCATION_SZONE,1,POS_FACEDOWN) -- Drowning Mirror Force




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--[[message
Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)

-- Nekroz
Debug.SetAIName("Furtie_Hubo")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8400,0,0)













-- Furtie_Hubo's Hand
Debug.AddCard(18964575,1,1,LOCATION_HAND,0,POS_FACEUP) -- Swift Scarecrow
Debug.AddCard(18964575,1,1,LOCATION_HAND,0,POS_FACEUP) -- Swift Scarecrow

-- Furtie_Hubo's Field
Debug.AddCard(47475363,1,1,LOCATION_SZONE,1,POS_FACEDOWN) -- Drowning Mirror Force
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--~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore
Debug.AddCard(96729612,0,0,LOCATION_HAND,0,POS_FACEDOWN) -- Preparation of Rites

-- Start the Puzzle
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)







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--~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore
Debug.AddCard(96729612,0,0,LOCATION_HAND,0,POS_FACEDOWN) -- Preparation of Rites

-- Start the Puzzle
Debug.ReloadFieldEnd()

aux.BeginPuzzle()

fun["开局添加手卡"](4)