游戏王残局简化版

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Diff

Differences From Artifact [9121b45888]:

To Artifact [ddaeaf7f64]:


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--[[message

#LV-044
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽

local m01 = Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, k2)
Debug.AddCard(37011715, 0, 0, k1, 2, k2)
Debug.AddCard(41420027, 0, 0, k1, 3, k2)
Debug.AddCard(51452091, 1, 1, k1, 2, k2)
local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, k2)







local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组


local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(22046459, 1, 1, k1, 0, k2)
Debug.AddCard(64389297, 1, 1, k1, 0, k2)
Debug.AddCard(73891874, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡



Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
Debug.PreEquip(s01, m01)

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--[[message
#步向破灭的抽卡 #04.Destructive Draw
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(90953320, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Debug.AddCard(35149085, 0, 0, k1, 2, k2)



local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(41788781, 0, 0, k1, 0, k2)
Debug.AddCard(90508760, 0, 0, k1, 0, k2)
Debug.AddCard(33396948, 1, 1, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)
Debug.AddCard(44330098, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(13995824, 0, 0, k1, 0, k2)
Debug.AddCard(49389523, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(23571046, 0, 0, k1, 0, k2)


local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(23434538, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)